package reno.market.mainmarket.rivenmarket.mo;

public class RivenMarketMO {

    private String weapon;//武器名
    private String name;//紫卡后缀
    private String price;//价格
    private String rank;//紫卡等级
    private String mr;//段位限制
    private String polarity;//极性
    private String rerolls;//洗次
    private String statOne;//属性一名称
    private String statOneVal;//属性一数值
    private String statTwo;//属性二名称
    private String statTwoVal;//属性二数值
    private String statThree;//属性三名称
    private String statThreeVal;//属性三数值
    private String statFour;//属性四名称
    private String statFourVal;//属性四数值
    private String seller;//卖家名称

    public String getWeapon() {
        return weapon;
    }

    public void setWeapon(String weapon) {
        this.weapon = weapon;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getPrice() {
        return price;
    }

    public void setPrice(String price) {
        this.price = price;
    }

    public String getRank() {
        return rank;
    }

    public void setRank(String rank) {
        this.rank = rank;
    }

    public String getMr() {
        return mr;
    }

    public void setMr(String mr) {
        this.mr = mr;
    }

    public String getPolarity() {
        return polarity;
    }

    public void setPolarity(String polarity) {
        this.polarity = polarity;
    }

    public String getRerolls() {
        return rerolls;
    }

    public void setRerolls(String rerolls) {
        this.rerolls = rerolls;
    }

    public String getStatOne() {
        return statOne;
    }

    public void setStatOne(String statOne) {
        this.statOne = statOne;
    }

    public String getStatOneVal() {
        return statOneVal;
    }

    public void setStatOneVal(String statOneVal) {
        this.statOneVal = "+" + statOneVal;
    }

    public String getStatTwo() {
        return statTwo;
    }

    public void setStatTwo(String statTwo) {
        this.statTwo = statTwo;
    }

    public String getStatTwoVal() {
        return statTwoVal;
    }

    public void setStatTwoVal(String statTwoVal) {
        this.statTwoVal = "+" + statTwoVal;
    }

    public String getStatThree() {
        return statThree;
    }

    public void setStatThree(String statThree) {
        this.statThree = statThree;
    }

    public String getStatThreeVal() {
        return statThreeVal;
    }

    public void setStatThreeVal(String statThreeVal) {
        this.statThreeVal = "+" + statThreeVal;
    }

    public String getStatFour() {
        return statFour;
    }

    public void setStatFour(String statFour) {
        this.statFour = statFour;
    }

    public String getStatFourVal() {
        return statFourVal;
    }

    public void setStatFourVal(String statFourVal) {//区分后坐力正负
        if (statFour != null && statFour.equals("Recoil")) {
            statFourVal = "+" + statFourVal;
            this.statFourVal = statFourVal;
        } else {
            statFourVal = "-" + statFourVal;
            this.statFourVal = statFourVal;
        }
    }

    public String getSeller() {
        return seller;
    }

    public void setSeller(String seller) {
        this.seller = seller;
    }
}
